On Fri, 17 Sep 2004 08:38:14 +0200, Marcus Overhagen <ml@xxxxxxxxxxxx> wrote: > > BPointer meaningful_ptr_name1[B_POINTER_SIZE]; > > BPointer meaningful_ptr_name2[B_POINTER_SIZE]; > > You don't seem to understand how pointers are represented by the compiler. I should have probably have mentioned that BPointer would be a typedef to char; this would allocate B_POINTER_SIZE bytes of memory. How you would use those are up to you. Using this space to hold memory addresses is perfectly possible, doable, and it's nothing short of a classic technique (classic as in "used by unix IP socket structures"-classic; namely, sin_zero[] in sockaddr_in, for example). > > //I hope you'll tolerate seing code like this > No we will not. Come on! I was being sarcastic... > You don't seem to understand how pointers are represented by the compiler. > This doesn't make any sense! Unless I completely missed it, that's how I imagined Ingo's suggestion of wrapping those structures around typedefs so it could support different architectures/pointer widths on compile time. If I got anything wrong, please enlighten me. I *love* when people correct me when I'm wrong, but I *hate* being told to shut up, specially when I'm left ignorant WRT my mistakes. -- "I invented the term Object-Oriented, and I can tell you I did not have C++ in mind" Alan Kay