[openbeos] Re: haiku.image with developer tools and co

  • From: "Jorge G. Mare" <koki@xxxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Fri, 28 Mar 2008 11:47:11 -0700

On Fri, 2008-03-28 at 14:27 -0400, Ryan Leavengood wrote:
> On Fri, Mar 28, 2008 at 2:19 PM, Jorge G. Mare <koki@xxxxxxxxxxxxxx> wrote:
> >
> >  Please, forgive my ignorance, but what is the difference between this
> >  and the "Jam building tool" listed in the Development page of the
> >  website linked to:
> >
> >  http://www.haiku-os.org/files/jam.zip
> >
> >  Are they different so we need them both, or are they supposed to be the
> >  same so that we could settle with one in order to avoid unnecessary
> >  duplication/confusion?
> They are more or less completely different entities. Just as the Be
> makefile-engine made it easier to use the make build tool to build
> BeOS applications, the Jamfile-engine can be used with the jam build
> tool (which you linked above) to build BeOS or Haiku applications.
> Both "engines" are really just a set of boiler-plate code that is
> common to a makefile or Jamfile used to build BeOS or Haiku
> applications. It saves the developer from having to reinvent the wheel
> or copy a lot of the same code around when creating new projects.

OK, so the next question is then: would it not make sense to add the
Jamfile-engine then to the "Development Tools" links in the Development
page of the website?



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