[openbeos] Re: compilation problem with Haiku

  • From: "David McPaul" <dmcpaul@xxxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Sat, 04 Jun 2005 16:39:20 +1000 EST

On Wed, 01 Jun 2005 16:28:19 +0200 CEST "Axel DÃrfler" <axeld@pinc-
software.de> said
> "David McPaul" <dmcpaul@xxxxxxxxxxxxxx> wrote:
> > Well after getting to compile what I can I am now left with a few 
> > compile errors
> 
> You have to make sure that you build for target "haiku" (to be 
> specified on the configure line).
> Currently, "configure" defaults to the host platform - the more 
> likely 
> that you actually want to compile the tree for building Haiku itself 
> (and not some components for R5 use), we probably want to change 
> that.
> Anyway, as a workaround if you want to keep your configure 
> environment 
> unchanged, you have to compile additional build targets this way:
> $ TARGET_PLATFORM=haiku jam <target>
> 
> Of course, you would have to recompile those that failed (either with 
> -
> a or by removing the object files with the unreferenced exports).

Thank you Axel.  Now everything compiles and I get a image file 
created.

It even boots up under bochs and I end up with a bunch of coloured 
boxes on the screen.  Hmm, aren't you supposed to end up with a shell?

I presume it is set up to run a test app or some such?

Cheers
David

--
Q:  Do you know what the death rate around here is?
A:  One per person.

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