[openbeos] Re: Want to try developing for Haiku (again)...

  • From: "Chris Peel" <chris@xxxxxxxxxxxxxxxxxx>
  • To: <openbeos@xxxxxxxxxxxxx>
  • Date: Wed, 13 Sep 2006 08:41:34 +0100

I've registered on bedrivers.com and I've download some different drivers to
use as samples, however is there an equivalent to the "BeOS Advanced Topics"
book for R5 as this seems to only cover upto and including R3?



> -----Original Message-----
> From: openbeos-bounce@xxxxxxxxxxxxx 
> [mailto:openbeos-bounce@xxxxxxxxxxxxx] On Behalf Of Chris Peel
> Sent: 12 September 2006 09:47
> To: openbeos@xxxxxxxxxxxxx
> Subject: [openbeos] Re: Want to try developing for Haiku (again)...
> 
> 
> 
> Hi Finn
> 
> Thanks for the comments - I'll give the drivers forum a go, 
> and I never thought of BeBits for possible sample source 
> code, so thanks again!
> 
> > -----Original Message-----
> > From: openbeos-bounce@xxxxxxxxxxxxx
> > [mailto:openbeos-bounce@xxxxxxxxxxxxx] On Behalf Of 
> beos@xxxxxxxxxxxxx
> > Sent: 12 September 2006 09:44
> > To: openbeos@xxxxxxxxxxxxx
> > Subject: [openbeos] Re: Want to try developing for Haiku (again)...
> > 
> > 
> > Hi Chris,
> > 
> > if it's only about developing _for_ Haiku_, i.e. if you would
> > be happy if you could "just" contribute apps for our beloved 
> > OS, you could give "yab" a try, given your BASIC background.
> > 
> > yab-Links:
> > http://yab-interpreter.sourceforge.net/
> > http://yab.beosmax.org/
> > 
> > However, if you want to help working on the system itself,
> > there's no way around C/C++. If have no experience in driver 
> > development, though, so I don't know if that could be a good 
> > starting point for you. Your experience in Assembler should 
> > help you with this, I guess, as you should be used to kissing 
> > every bit individually :-)
> > 
> > Regarding sample code, I can only point you to the R5
> > developer tools that also contain sample drivers which should 
> > be accompanied by articles. You could also ask for 
> > tutorials/sample code at the BeDrivers forum. Of course, 
> > BeBits should also have driver source code, however, not 
> > necessarily well-documented ...
> >  
> > http://www.bedrivers.com/forums/
> > 
> > 
> > Greetings,
> > Finn
> > 
> > 
> > >Hello list
> > >
> > >I'd love to be able to develop for Haiku but I don't know
> > C++ and have
> > >only dabbled briefly with C.  I've tried on numerous
> > occasions to learn
> > >C++ but for some reason it just doesn't seem to stick.  My coding
> > >background (in chronological order) is:
> > >
> > >Basic (Sharp MZ series)
> > >Basic (Amstrad CPC series)
> > >Assembly (Z80 - Sharp and Amstrad)
> > >Basic (Amiga)
> > >Assembly (Amiga / MC68K in general)
> > >Visual Basic (PC)
> > >
> > >Originally I thought about teaching myself C++ by developing some
> > >fairly simple apps for Haiku, however after following this 
> > list for a
> > >couple of years now I'm wondering if that may be a bit
> > pointless with
> > >many/most apps simply requiring a port from an existing one.
> > >
> > >So, I'm thinking instead that it might be more useful to stick with
> > >pure C and to try to help with driver development for Haiku 
> > instead.
> > >(I'm guessing drivers are written in C rather than C++ of course).
> > >Would this make sense? If so, could anyone point me to a 
> > Haiku sample
> > >driver and/or tutorial that I could start looking at?
> > >
> > >I've got a separate PC which dual boots R5 and Haiku so I
> > can use this
> > >as a build platform without destroying my day-to-day PC.
> > >
> > >Would appreciate any comments/suggestions!
> > >
> > >
> > 
> 
> 


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