"Simon Taylor" <simontaylor1@xxxxxxxxxxxx> wrote: > I have also seen, through looking at the CVS changes, *complete* > rewrites of certain parts of code, to have a better implementation. Sure, we're not perfect either, as hard as we may try ;-) > This proposal wouldn't even be as major as that, but would just be an > addition to the existing code. There are also exapmles of where this > has happened in OBOS (an R5 compatibile implemetation done, then > extra > features added). For those who are going to ask for an example, multi > - > page support of the TIFF translator is one that I can remember. Yes, and that's why OpenBeOS R1 won't 100% R5 - but it'll stay pretty close to it, it only augments certain areas where we couldn't resist (shame on us developers who are doing all this for the fun of it :). We're not saying that R1==R5 to prevent those things from happening, but R1==R5 is what we're aiming at. That reduces discussions like these to a minimum and makes the whole development process straight-forward. > I'll show you the code when I've written it. Please, there are lots of other opportunities in our kits :-) Of course, we won't stop you. But neither can we promise to include your work in which case you would have wasted a lot of time. And still, don't forget the new font renderer - it will give R5 a whole new look for free. > There is a learning curve - but the release of R1 of OBOS is many > times > more important (to the project's future) than the first release of > BeOS > was. OBOS is the flagship project for the recreation of BeOS - that > is > largely through your choice - the very professional website, the > regular status updates, the newsletters, the open code repositry, the > mentions in the press or on internet radio. Without OBOS, I'm sure > the > BeOS community today would be much smaller. However, that means the > release of R1 is a VERY important milestone. Yes, and we've stated several times that R5 is our target - so that's what people are expecting from us anyway :-) > > >To the devs: I LOVE you people! :D > > Me too! > Me three! Oh guys... :-) Bye, Axel.