[openbeos] Re: Stuart's mockups

  • From: Simon Taylor <simontaylor1@xxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Tue, 27 Jan 2004 8:32:11 +0000

> can someone send them to me?
> or, better, give me a link to them?
> 
> mockups

A lot of them are archived:
http://web.archive.org/web/20030318033244/http://www.webhost-free.com/beadingo/index.html

Some of the links don't work, but most of the most recent ones do.
 
> Thanks,
> Adi.

As much as I like these mockups (you may well remember the thread :P), 
I don't like the approach taken in Zeta, where limitations in the app 
server (no antialiasing of the rounded corners, no shadows on windows) 
have completely changed the whole look. Also the fact that it only 
"skins" tabs and scrollbars means the whole thing is very inconsistent.

I would urge an "all or nothing" approach - a lot of elements in the 
mockups mirror that in others (rounded corners on window tabs, rounded 
corners on BTabView tabs, etc). I tried doing a mockup of Stuart's 
controls with a rectangular tab - the look just didn't work. The same 
is true of R5-style controls with a rounded tab - only one element of 
the interface is rounded, and that makes it look quite inconsistent.

Although I think an updated look would be great for R1, I think 
Stuart's design in its current form is really for when we can do it 
properly (with the window shadows and rounded corners), which will 
probably be when we are using a Hardware OpenGL-powered app server.


Simon

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