[openbeos] Re: Some useful thinkings and ideas...

  • From: "Daniel Reinhold" <danielr@xxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Thu, 11 Oct 2001 02:54:09 CDT

Man, we already have to write a complete desktop OS. Now we need to 
write an embedded OS too? Damn, I'm suddenly very tired!

Seriously, these are cool ideas. You realize, of course, that most cool 
ideas are dangerous to project schedules ("can you say 'feature creep'? 
sure, I knew you could")

Not to be a fuddy duddy, but how 'bout we concentrate on the mammoth 
task already before us and worry about conquering the world a little 
later?

;)

>    I have some suggestions:
>        1. Couldn't be OpenBeOS developed for the embedded market 
also? I know that it's something hard to do without the specific 
hardware to test it on, but right now I have a project to work for, and 
I need a embedded version of BeOS (I know that it exist and it's called 
BeIA, but officially BeIA is dead). So what I'm proposing here it's to 
have two versions of OpenBeOS:
>            A. Desktop version
>            B. Embedded version
>            The embedded version will be a stripped-down version of 
OBOS, with support for specific hardware. But in order to be possible 
to do a Emb version, OBOS must be made with this in mind. I think that 
a very good modularity would help a lot. A very customizable 
installation for the Desktop OBOS would be very much appreciated.
>        2. How about the multiplatform support? If OBOS is designed 
from the beginning with this in mind, could be easily ported to a 
platform. A mean, look at NetBSD... It exists for 21 platforms, even 
for obsolete hardware and they say that it is a viable solution even 
for the embedded market. The code of NetBSD could be a source of 
inspiration, right? Just take a look at their goals and the philosophy 
behind the system (in case you didn't do it already ;-) ).... 
www.netbsd.org
>
>    Well, that would be all for now..
>
>    Some question for the kernel guys: for what platforms has been 
designed OBOS until now?
>                                                        What are the 
tools used? (the compiler, debugger, boot-loader, etc...)
>
>

Other related posts: