[openbeos] Re: RealPlayer going opensource

  • From: François Revol <revol@xxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Wed, 06 Nov 2002 19:21:52 +0100 (CET)

En réponse à Axel Dörfler  <axeld@xxxxxxxxxxxxxxxx>:

> Finn Bastiansen <finn@xxxxxxxxxxxxx> wrote:
> > seems you are right; I just read the announcement at beunited and 
> > thought 
> > that taking over the development of the Helix client would cover 
> > everything 
> > including the codecs, maybe after negotiations with Real Networks. 
> > Nothing 
> > was said about that at beunited.org, though.
> 
> Well, when we support the codec API from the player, there is no reason
> 
> why we can't use those close sourced codecs.
> Since Helix is platform independent, I don't think they will make many
> 
> system calls... :-)
> 

Besides mplayer does it already.

François.



Other related posts: