On Friday 26 July 2002 14:37, you wrote: > > What start as just a fun challenge to me turn out to be something > > OpenBeOS project could find productive: I've a first alpha-quality > > port of latest Mesa code to BeOS. > > Congratulations. Sounds like a good start for keeping the possibility > of doing 3D alive in OpenBeOS. Call me dumb for asking this - but does this make it easier/harder/just the same for us to get hardware acceleration working now? Will it make it any easier porting open source Linux 3D Hardware Accelerated Drivers? Are there any :) Thanks Andrew