>Time for me to open my big mouth. ;) Be Inc. used and ported Mesa to use for >the OpenGL Kit. We have the sources to version 2.3. Granted, it's old, but I >think it's better than starting from scratch. I just never checked them into >the tree or anything because I couldn't get it to build - not because it >doesn't work, but because it needed updated to gcc from Metrowerks and I >wasn't sure what to tweak in the makefiles. We also have a GLUT port with >source, too. I realize that the OpenGL kit is more than just the libraries, >but you need to have them, too. Anyone feel like playing with this stuff? I think we would be better off trying to port the current Mesa code base, since we'd get OGL 1.3 compliance. No point in sinking effort into old stuff. Just my $.02, e Data is not information, and information is not knowledge: knowledge is not understanding, and understanding is not wisdom. - Philip Adams