On Thu, Sep 2, 2010 at 4:48 PM, Stephan Assmus <superstippi@xxxxxx> wrote: > Yes, fully agreed. To be honest, this thread isn't really going anywhere. > So far it looks like none of the committers think the idea to change the > name of bootman is hot, so it probably won't happen. > Well, after learning what a "bikeshed"[1] was in the "[haiku] How Haiku makes decisions"[2] thread, I got to see the principle in action yet again in this thread and I feel embarrassed for having taken part in it before I was enlightened. So at least it got to serve as a humbling learning experience. Live and learn. Hopefully the others read about the "bikeshed" principle and learn the same lesson I did. As someone else pointed out... there is already a "haiku_loader" as the 2nd stage loader and "bootman" is the 1st stage loader (in the MBR). The first stage loader (bootman) passes things off to the second stage ( /system/haiku_loader ). See for more info: http://www.haiku-os.org/node/3401 -- "Haiku Bootstrap Architecture" (could be updated to include bootman info and clarify wording a bit?) http://en.wikipedia.org/wiki/Bootman (PS: I'm perfectly fine with "bootman" and "haiku_loader" staying named as they are for what they are. I just liked the idea of trying to make a forklift icon and didn't think things through. I may still try to make it just for the learning experience.) [1] http://www.freebsd.org/cgi/getmsg.cgi?fetch=506636+517178+/usr/local/www/db/text/1999/freebsd-hackers/19991003.freebsd-hackers [2] //www.freelists.org/post/haiku/How-Haiku-makes-decisions,6