Milen Dzhumerov <gamehack@xxxxxxxxx> wrote: [...] > time after I finish off some necessary and boring projects. So if you > welcome some more volunteers, I'd be very happy to help. So on the > other Thanks and welcome! [...] > BeOS feeling. Next thing, I noticed that the behaviour of the menus > of > Haiku differ from BeOS (you have to hold the mouse button in order > for > them not to disappear). Is that something which can be changed or > what? Sure - as you may have noticed, we're still under heavy development, some stuff just works in some way, but far from perfect, and that's just one example :-) [...] > is really awesome. One other thing, I couldn't find a guide on how to > set up a developer environment so I can start experiment and > familiarize > myself with the architecture of Haiku. Is something like this written > or > not? I would also like to thank to everybody who has contributed to > the Actually, I don't really know. We obviously think that everyone is familiar with that stuff... maybe a "Getting Started" document would do good in our "Contribute" area. Bye, Axel.