[openbeos] Re: Leaving OpenBeOS : David

  • From: Helmar Rudolph <helmar@xxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Sat, 21 Sep 2002 23:32:51 +0200

Fred wrote:

> Like the people who come up w/ a 'great idea' which is
> really a way to make R1 to look more like Win XP and less
> like R5.

Careful here, Fred, because R5 is not the be-all and end-all.
It has severe shortcomings that I for instance would not
like to see repeated in R1. Furthermore, the time R1 comes
out, R5 will be hopelessly outdated, UI and otherwise. Sure,
the kits/server idea is still cool, but things move on, and
I guess I and others are just fearing that by the time R1 is
out, it won't pull any eyeballs anymore.

That said... I fully understand why R1 is coming out the way
it is. I'm just afraid it won't be enough.

As for the ego stuff and lack of vision, it was more
directed at those whose (IMO) short-sightedness causes
people with enthusiasm and great ideas not to contribute (or
get involved), because the BeOS community does have a knack
of shooting (read: ignoring) their own developers, and Peter
Moore's original post on BeGroovy demonstrated that (like
many others before) very nicely.

I want to end on a positive note though and encourage all
users to provide feedback to the developers, and encourage
the developers to be open to users' ideas. At the same time
I would like all of you to be open to new ideas, even though
you either don't understand them and they may go against
your current beliefs. (Just to quickly relate that... the
way my suggestion of capitalizing and financially growing
OBOS was dealt with showed little effort on behalf of others
to even attempt to understand what I was trying to
accomplish, and there are still many more examples by others
with great ideas and concepts, development or otherwise, who
have received similar treatment).


PS: Ithamar is doing significant work on Bernd Korz' "Zeta",
but I say this under correction, so don't nail me on it.  I
guess the same will happen with other coders dissatisfied
with OBOS. If they don't leave the BeOS scene, they will
gravitate to other projects, but fragmentation - IMHO - is
not doing any good to the BeOS scene, as small as it already

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