Jeremiah, where does OpenGL fit into the scheme of things? thanks peter ******************************************* Peter Moore peter@xxxxxxxxx http://beos.loved.com/ Main +61 3 9876 0694 (in Aus 03 9876 0694) ICQ 926967 (old) 95022055 (new - Oct 18, 2000) ******************************************* > >Hey everyone, > I'm going to be working on the interface kit, or at least that's what >I've been telling myself. The funny thing about an interface kit is that >it's generally used as an abstraction layer between the operating system >and a graphics server of some sort. > At this point, I don't see anyone working on a graphics server, correct >me if I'm wrong. > Now we could write our own graphics server from scratch, which would be >an enormous waste of time, or we could use one of the existing ones >(which just might make sense). There are three real options that I see >for our graphic system, we could use X(xfree86.org), Berlin >(http://berlin-consortium.org/), or the thing that comes with >AtheOS(atheos.cx). > My personal thought is that X is old and tired, and that some day > Berlin >will hopefully replace it. Berlin also has some _really_ cool looking >features(transparency, fully based on opengl, 3d windows) that work at a >not-bad speed. It needs to be optimized of course, but it _will_ get fast. > Also we can run berlin on top of X, so that someone working on the >interface kit could do that work while still running their normal >graphics system on their computer. > There are other options of course, but I don't think we're going to > want >to write our own graphics system, it has already been done many times >before. The great thing about Objects is that things are abstracted so >we could have the Interface Kit work with various systems (X, Berlin, etc). > Some input would be appreciated, I'm sure people have thought about > this >more than me and I'd love to hear what the think. > -Jeremiah >-- >Jeremiah Rogers >Email: jeremiah@xxxxxxxx, jeremiahrog@xxxxxxxxx >Web: http://jeremiah.blogspot.com