[openbeos] Re: Icon Artwork

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Mon, 31 Jul 2006 23:03:27 +0200 CEST

Stephan Assmus <superstippi@xxxxxx> wrote:
> simple as that. For this first step, it will not be possible for the 
> application to get at the actual vector data, but scalable icons per 
> se would 

But it would be pretty easy to add another call dedicated for this; 
it's just the question what format we're going to use then, and that's 
a good reason to wait for this API extension until after R1.

> SVG icon). I never understood why they didn't go with this simple and 
> fully 
> compatible solution. If anyone knows, please speak up... :-) Anyways, 
> with 
> Haiku, I'm sure we will go the extra steps to make for a smooth 
> transition 
> towards vector icons.

I think for legal reasons. At least I heard they wouldn't own any 
changes they made to Be's libraries; they would have needed to give 
them back to the IP owner.
That's why there is a libzeta.so in the first place with annyoing 
replacements for find_directory() etc. (since it still has the same 
signature, there is really no reason to replace it instead of fixing 
the original).


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