[haiku] Re: HaikuBox Revisited

  • From: Brian Hague <alphaseinor@xxxxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Wed, 18 Aug 2010 07:37:25 -0500

This is the second option for Blinkenlights (also will be on order)

Seems to have a decent set of tools to program for more than just blinkenlights
Freakishly small
Freakishly Cheap

needs to be programmed from scratch (that's okay)
Still need to decide on which teensy to buy!

Brian Hague

On Wed, Aug 18, 2010 at 7:23 AM, Brian Hague <alphaseinor@xxxxxxxxx> wrote:
> Speaking of blinkenlights:
> This is a USB LED controller, could be used for our common goal of
> more blinkenlights... I've got one on order for my haiku case design,
> I'll be integrating this product if I can get it working right.
> http://groovygamegear.com/webstore/index.php?main_page=product_info&cPath=82&products_id=239
> Pros:
> already a product
> ***Relatively Cheap***
> Cons:
>   haven't tried it yet
>   Not open source
>   Needs resistors... the instructions have you resisting the cathode
> not the anode in the instructions... not sure why, just bump up the
> number of watts you need for the array.
>   don't have the driver written (yet).
> here's the install document
> http://groovygamegear.com/PDF/LEDWIZv2_INSTALL.pdf
> Here's their resident software (not open source):
> http://www.groovygamegear.com/ledwiz.zip
> It'll do RGB LEDs so long as they have a common anode. so, for 32
> outputs (divided by 3) we get 10 LEDs(with some outputs left over).
> They also have multiple device IDs, so we can just add one more to
> make it 20.
> Brian Hague

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