>> I see a flaw in the decision process for choosing media extras for Haiku. >> Let me explain. >> >> When it comes to code, a developer gets to choose the code he/she writes and commits. When it .> >> comes to graphics, sound, etc that is in the interface, everyone feels they have a right to criticize. >> >> The result is that the one person who is contributing the media is faced >> with trying to satisfy many .> >> critics. This is quite difficult and will have the end result of preventing any reasonable media at all. >One person offered, seeing a need, and a person gave an opinion. It >wasn't an attack on his work, so there's no need to get defensive Sorry for the delayed response, and apologies that this isn't strictly a developer issue. I actually would like to revisit the decision process for approving Haiku content. I truly think that Haiku needs more branded, 'up to date' content to improve it's look and sound. As Axel pointed out, we don't have an official decision process, just the unofficial process that everyone has an opinion. I have a friend who does 3D graphics professionally, but not for free. I have worked with graphic developers in the past and it occurred to me that now might be the time to create some basic 3D animations to be used for the next release. The idea would be to create a media package with animations to be loaded and installed separately from the release. It would add a little more flavor for people doing evaluations or just kicking the tires. It also might inspire other people to create content specifically for Haiku. OK, so what is going to happen? I'm going to work with Jason to create a number of small sample ideas. He will take the Haiku logo, put it through his creative process, and come up with some 'teasers' to start with. We/I take the ones we like and add more detail, length, color, etc to them. I would like to ask permission to use the Haiku logos. I need high res versions of the white, blue, and black background versions. I will be paying for this work out of my pocket at $30 (US) per hour so it wouldn't be good to get caught in an endless revision process. Ultimately the final works will not be used commercially, the copyrights will go to Haiku, LLC. How much content will be created? Hard to say at this point. Hopefully 2 or 3 animations each maybe 30 seconds long. More if the creative process works out well. Also, if this works out, I have ideas for other content that uses actual humans. But that comes later. Thanks, Andrew