On 22/12/2008, kallisti5 <kallisti5@xxxxxxxxxxx> wrote: > There are some in the thread that say the use > of rounded corners will take extra cpu time but most of us have more then > enough cpu to spare ;) There have been efficient algorithms to draw rounded-on-the-edges rectangles (roundrects) since the first Macintosh was unveiled in '84. Apple probably patented it back then, but those ought to have expired by now. Worst case scenario, pre-render against alpha and let the GPU do the blending.