Morning / afternoon / evening. Here in Australia we changed the clocks due to daylight savings time (one hour forward). Time based calculations can sometime go crazy for objects created at different times, especially in a development environment where the object file creation time is compared to the source file creation time. I was stuck in an infinite mkdepend loop in Haiku trying to compile my project. Suits me right for setting my clock to local time instead of GMT. Just a friendly reminder to check your file time stamps if you encounter a similar problem. PS. I've been porting my iPhone OpenGL projects to Haiku. If I get 7 frames per second in VESA and software rendering (MESA), can I expect a slightly better frame rate with a native 2D driver? Obviously, when we eventually get HW accelerated 3D drivers the frame rate will be even higher. PSS, Obligatory screen shot of Desert Combat ( http://www.users.on.net/~zenja/desertcombat/images/desert_combat_14_09_2009.jpg )