> > Fredrik Modéen wrote (2007-07-13, 10:44:00 [+0200]): >> I have my own suggestion aswell :) >> one screen one workspace. Screen 1 shows worspace 1 and screen 2 shows >> workspace 2. don't know if this will add anything other than it would be >> cool. > > Fredrik, this subject was already discussed a few times, and the > conclusion > was that a workspace is a "screen configuration". Meaning one workspace > controls all attached monitors. A workspace is one configuration of those > monitors, plus it holds associated windows. Please think about it, or dig > up old mail archives if you feel like that, but this setup is really the > closest to the original idea of what a workspace is in BeOS. thanks for the heads-up. Didn't know that. > >> Another thing would be what Rudolf was woring on. Support for more than >> one grafic card. > > That would need to be handled transparently for the user. It's a lot of > work to do it right. And I will probably not be the one developing it :) > >> By the way how do every body develop changes in the app_server? How do >> they test there changes? > > Maybe it wouldn't be a great help for your screen related testing, but we > have the "app_server test environment" for that. Bascially, you run the > Haiku app_server in a BeOS window, the BeOS window provides both the > "graphics card" and the input_server for the Haiku app_server. To try it, > you can go to the folder > > src/tests/servers/app/playground > > run > > TARGET_PLATFORM=libbe_test jam -q install-test-apps > > and then you can use the "run" script in that folder to launch all related > apps at once. The jam line will have produced a few more targets in the > folder > > generated/tests/libbe_test/x86/apps > > You can launch them by double clicking them in R5, they will open inside > the Haiku app_server. The Screen preflet is already a target for the test > environment, and you can even use it to resize the BeOS window in which > the > app_server runs. Maybe you can even change the fake graphics card > (src/servers/app/drawing/ViewHWInterface.*) to support the dual head > protocoll with the Screen preflet and multiple screens... :-) sound's like fun ;) but first the Screen Pref.. > > > Have fun... :-) > > Best regards, > -Stephan > > P.S. I have not tried building the test environment in a while or in ZETA. will try that when it's time.. > > -- MVH Fredrik Modéen