> >Check this out: > >http://sourceforge.net/projects/crystal/ > Hmm... Correct me if I'm wrong, but last I knew, we were going to use Mesa > for our OpenGL-type stuff. This is a GE topic. For all intents and purposes Mesa is %99.44/100 percent pure OpenGL. Crystal Space is a game engine that uses D3D and OpenGL for its rendering. I've used Crystal Space for projects ; not bad, but not an OpenBeOS requirement, and not relevent to recreating the existing Game Kit. Best Regards, David Sowsy > --DarkWyrm