[haiku] Re: 3d, blender and the engine 3d status?

  • From: Roland Plüss <roland@xxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Thu, 05 Mar 2009 22:08:57 +0100

Blender relies on OpenGL acceleration stuff if I'm correctly in the
knows. But OGLAccel is not working on Haiku the last time I checked. I
can't think of that one running without the proper accel in place. Or
did whoever build blender patch stuff out of it?

scott mc wrote:
> Well, we have gotten most of those dependencies ported now.  I hadn't
> gotten to openexr yet but i think it's partially included in haiku so
> i don't expect much trouble with it.  Ftgl had some minor issues to
> work out, but I think all the others are working now.  Maybe we'll
> trying building it again soon, unless someone else gets to it first.
> If someone manages to build it, please report back with your finding
> and/or post your results to the haikuports mailing list.
> We've also got most of the parts in place for a vlc-0.8.6i build, so
> that might be possible soon as well.
> -scottmc

Yours sincerely
Plüss Roland

Leader and Head Programmer
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