François Revol wrote: >>>> Unless you run a resolution VESA doesn't offer, you should give >>>> the >>>> VESA mode a try. I'm using it here on my laptop, and it's very >>>> fast, >>>> the only thing missing is hardware overlay. >>>> >>> As you can see from my sig 3D is what interests me most :P >>> >> There are nice 2D games as well, so I couldn't be sure ;-) >> But seriously, since we don't have any hardware accelerated 3D >> drivers >> at this point (besides what Rudolf did for the old nVidia cards), it >> doesn't matter if your card is supported or not :-)) >> > > You could try to update my port of BZFlag meanwhile :p > Hehe... I'm less into porting than more into pioneering ( hence writing new stuff instead of porting existing ). I'm not so fond messing with foreign code I did not work with beforehand especially on a system I did dev for the last time like what?... 10 years ago? Yeah... has to be somewhere around there. I know that I once ported my scripting language ( what I had back then ) to BeOS on the ( I think ) developer edition. But since then I forgot quite a bit the coding structure of this OS :D ... I need to refresh... bombing new grounds is always fun :P > François. > > -- Yours sincerely Plüss Roland Leader and Head Programmer - Game: Epsylon ( http://epsylon.rptd.ch/ , http://www.moddb.com/games/4057/epsylon ) - Game Engine: Drag(en)gine ( http://dragengine.rptd.ch , http://www.moddb.com/engines/9/dragengine ) - Normal Map Generator: DENormGen ( http://epsylon.rptd.ch/denormgen.php )