[haiku] Re: "30 Days With Haiku" from LINUX FORMAT magazine

  • From: Roland Plüss <roland@xxxxxxx>
  • To: haiku@xxxxxxxxxxxxx
  • Date: Thu, 15 Jan 2009 23:02:31 +0100


Axel Dörfler wrote:
> Roland Plüss <roland@xxxxxxx> wrote:
>   
>>> Unless you run a resolution VESA doesn't offer, you should give the 
>>> VESA mode a try. I'm using it here on my laptop, and it's very 
>>> fast, 
>>> the only thing missing is hardware overlay.
>>>       
>> As you can see from my sig 3D is what interests me most :P
>>     
>
> There are nice 2D games as well, so I couldn't be sure ;-)
>   
That's right indeed. But it's hard to get people interested nowadays
with plain 2D games... unfortunately :(
> But seriously, since we don't have any hardware accelerated 3D drivers 
> at this point (besides what Rudolf did for the old nVidia cards), it 
> doesn't matter if your card is supported or not :-))
>   
I had anyways in mind to first port all modules and tools which do not
depend on 3D acceleration. With my modular system this is easy to do.
Would be like having a server side version in that case which though
would be interesting for the persistency module since the file system is
already DB driven. Just the editing tools would be a no-go. I can not
remember FOX-ToolKit having a BeOS compatibility somewhere ( linux and
windows works, that I know from own experience ).
> Bye,
>    Axel.
>
>
>   

-- 
Yours sincerely
Plüss Roland

Leader and Head Programmer
- Game: Epsylon ( http://epsylon.rptd.ch/ ,
http://www.moddb.com/games/4057/epsylon )
- Game Engine: Drag(en)gine ( http://dragengine.rptd.ch ,
http://www.moddb.com/engines/9/dragengine )
- Normal Map Generator: DENormGen ( http://epsylon.rptd.ch/denormgen.php )

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