The "snowdrift coop" project is a crowdfunding platform dedicated to open/free/libre projects. They are still in alpha stage (without actual money in the system yet, you can only make virtual donations). I'm mentionning this because they spent a lot of time reviewing the existing options and comparing them, not only in terms of the fees, but also in term of workflow and cashflow. It is a long but interesting read: https://snowdrift.coop/p/snowdrift/w/en/othercrowdfunding I think the donation activity over the past year shows that our donation channels are working quite well. What we need is not more options and flexibility, what we need is more communication from Haiku, inc. about the decisions taken, the rationale, and financial reports. The automated donation meter is a good start, but there should also be information about how the money was spent, and currently, this is completely missing from the website. You can't expect people to donate to a "black hole" org like this. What they say about Patreon, for example: Site Fee Projects Schedule Perks Patreon 5% arts and media per-release or monthly required " Patreon: Combines subscription with elements of bounty and tipping systems by making payment contingent on release of content. However, they also offer a simple per-month option and an optional per-project maximum monthly cap for per-release projects. The per-release approach naturally creates issues with defining a qualifying release and emphasizes quantity over quality. Although the required perks encourage proprietary restrictions, the perks may include simple acknowledgement or non-rivalrous perks like time with the project team. " So, 5% of the money goes to them, and we only get the rest when we do a "release" (not necessarily of the whole OS). The latter is possibly conflicting with the way Haiku, inc. is currently designed (to not interfere with development and only provide the funds). Also, perks are required (even if there are things that don't cost much money, it involves some organization work). I'm going to ask this as I often do: which problem are we trying to solve with this? -- Adrien.