Hello devs, In Haiku, sibling views are drawn one after the other, bottom-to-top. The input dispatching is done in the same order, bottom-to-top. This is only visible with overlapping sibling views (not an usual case), but the result is you end up clicking on the backmost view instead of the frontmost one. Is it done this way on purpose for BeOS compatibility, or just because everyone write loops the same way ? -- Adrien.