> Fredrik Modéen <fredrik@xxxxxxxxx> wrote: >> Getting closer and closer to where I need to do I/O programming >> against >> Game port (now I know why 201 and 202 are showed as devices = easier >> access) >> >> If someone have any good knowledge about I/O programming in BeOS/ >> Haiku >> that they can share with me I would appreciate it > > That's a bit too general a question. If you look for standard I/O port > programming, you should best use the ISA bus manager, and use its read/ > write functions. will check that. It's for reading the gameport, I know it's old but it works on my Zeta system and probably the easiest way for me to lern :) > >> Now to my question. >> BeOS had some joystick definition files. Would it be any problem if I >> added those from BeOS to Haiku svn? > > Unless they explicitly state a permissive license, we cannot do that. can't say they do, But making a file with the same name and same nubers when it comes to configurate would that be a problem? > > Bye, > Axel. > > > -- MVH Fredrik Modéen