[haiku-development] Re: graphics server

  • From: "Humdinger" <humdingerb@xxxxxxxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Sat, 03 Dec 2011 22:38:18 +0100

On Fri, 2 Dec 2011 22:16:34 -0600 James Taylor wrote:
> I'm current working on a project I call Drafter which is meant to act
> as a graphics server for Haiku. I know some of you won't like the 
> idea
> of a separate graphics server, but it's important I believe. 

Separating points of failure sounds like a very good idea to me.
I can't say anything about James' approach and hope our more 
knowledgable devs could give their opinion or point out potential 
pitfalls. How does "Drafter" fit into Stippi's article about 
compositing [1]?

To me it sounds like "Drafter" is a step in the right direction wrt a 
modern and powerful "window manager", esp. if one day 3d acceleration 
can be bolted into it. Go Duggan! :)

Regards,
Humdinger

[1] 
http://www.haiku-os.org/articles/2011-06-15_how_transform_app_server_code_use_compositing


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