[haiku-development] audio latency

  • From: pete.goodeve@xxxxxxxxxxxx
  • To: Haiku Development <haiku-development@xxxxxxxxxxxxx>
  • Date: Fri, 26 Mar 2010 18:45:46 -0700

Now that I've got MidiPorts visible, I can run SqueekySynth, and do a
direct comparison with BeOS.  It's not that great. (:-()

I've been using Squeeky in BeOS for quite a while now, and it's pretty
snappy.  There is a tiny latency, I guess, but it's responsive enough
for fast playing.

On Haiku OTOH, the latency is an unmanageable half-second!  This means
that I can't currently use Haiku for a lot of what I use BeOS for, so
I'd very much like to see if I (or someone) can fix it.

It looks pretty certain that the lag is in the audio output chain
rather than fluidsynth (Squeeky has its own copy), as Squeeky has
a 'VU meter' that shows the generated audio, and this is as fast
as in BeOS, but the sound lags the display by that half-second.

This isn't an OSS problem, is it?  That's what the laptop has to use.
I'll do some digging if anyone can give me some idea how.  I have no
clue about debugging the audio chain.

Cheers,
                -- Pete --


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