16 mai 2015 18:07 "fox noodles" <foxnoodles@xxxxxxxxx> a écrit:
Hi Andrew,
thanks for the reply. Yes I definitely agree(based on my BeOS vs Haiku exp)
with you that it's
mostly a reproduction of BeOS in terms of UI design and as well as the UX.
I've been following the discussions for I while now, and my impression is
that there's no actual UX
designer involved with this project.
I'm not quite sure how does it work here, but right now I'm working on the
complete(well almost, I
love the icons) overhaul of Haiku's UI and aside from being a very very hard
and time consuming task(seriously u can do this only once in the lifetime) in
terms of prototyping
and sketching it's also tricky cuz basically I'm redesigning an OS which
has not yet established it's target niche on the market(obviously cuz it's
yet to be released in
public beta) and has an ancient UI i.e. has "bad" UX
i.e. Doesn't attract enough newcomers per/whatevertimeframe. Plus so I can't
just jump into
something super modern but I'm trying to come up with something completely
fresh yet maintaining the BeOS look'n'feel.
So if anyone's out there into procedural Animation/UI rendering stuff please
let me know as soon as
you become available. I'm a digital creative director with a huge technical,
design and marketing
background
so I'm not just a designer. I don't need any translator from
tech/programmer's lang to english )
p.s. quick question here, Andrew: UI overhaul is huge thing how am I suppose
to discuss it with the
community. You can't just listen to everyone right?