[haiku-development] Re: Tracker old BeOS icon resizing

  • From: Stephan Aßmus <superstippi@xxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Tue, 11 Jan 2011 15:27:38 +0100

Am 11.01.2011 15:07, schrieb Angel Popov:
On 11.1.2011 г. 09:30 ч., Stephan Aßmus wrote:
Do you have some screenshots of original and hqx upscaled bitmaps?
Some hqx samples and info:
http://web.archive.org/web/20070703061942/www.hiend3d.com/hq3x.html (has
explanation of the algorithm at the bottom)

From the page you linked, it sounds like it only supports exact
scaling factors of 2x, 3x and 4x. Which would be a bummer (having to
fall back to other algorithms for other scales). But maybe it could
improve the common case a lot.
If you combine them you can also get 6x, 8x, 9x...
And then downsample if needed - the quality will still be better than

Indeed. Thanks for the cool links! Using that algorithm for displaying old BeOS icons would be pretty l33t.

Best regards,

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