First off, sorry for the delay in getting back to this thread, as I see nobody has commented since I was last checking on it. I was in a bad car wreck last Monday, and am finally getting back into the swing of things. On Tue, Aug 14, 2012 at 5:45 AM, Ingo Weinhold <ingo_weinhold@xxxxxx> wrote: >> On 14/08/2012 07:26, Fredrik Holmqvist wrote: >> > 2012/8/13 Joseph Prostko <joe.prostko@xxxxxxxxx>: >> >> Yeah, I think for consistency, either we should use -O in both places, >> >> or else -O3 -fno-strict-aliasing. [...] >> > IIRC correctly I switched that from -O to -O3 long ago, in the hope >> > that it would speed up build times. > If you build a complete image, a few seconds don't make much of a > difference. Most of the time, however, developers only build one or two > components repeatedly, so that the jam warm-up time becomes relevant. So > some performance measuring would certainly be appreciated. Would just using something like the "time" command under identical circumstances be what you had in mind, or did you have some more sophisticated benchmarking metric in mind? - joe