On Mon, Oct 26, 2009 at 4:43 PM, David McPaul <dlmcpaul@xxxxxxxxx> wrote: > 2009/10/27 Ryan Leavengood <leavengood@xxxxxxxxx>: >> On Mon, Oct 26, 2009 at 9:01 PM, scott mc <scottmc2@xxxxxxxxx> wrote: >>> >>> Give me another week... libmikmod for use in SDL needs to be patched >>> and they included a patch with the newly released SDL-mixer sources, >>> but the patch was for an older version. The patched newer version was >>> posted in the last day or so, so I need to build that for Haiku still. >>> It's on my short TODO list. >> >> That will probably solve Michael's problem with the game, but long >> term it would be nice to have a Media Kit add-on to decode mod files. > > Does anyone know a open source mod decoder? > > -- > Cheers > David > > libmikmod and libmodplug, both of which build ok on Haiku. http://modplug-xmms.sourceforge.net/ http://mikmod.raphnet.net/ there may be others, but these are the two i've come across and got to build on haiku. Here's the link to the media-libs on HaikuPorts, there's many libs there that might be of interest. http://ports.haiku-files.org/wiki/media-libs -scottmc