[haiku-development] Re: Potential trademark issue -- OpenGL

  • From: lodewijk andré de la porte <lodewijkadlp@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Fri, 3 Feb 2012 12:42:48 +0100

Ugh spelling.
On Feb 3, 2012 12:29 PM, "lodewijk andré de la porte" <
lodewijkadlp@xxxxxxxxx> wrote:

> The banner has a clear cut (cut between banner and non-banner) and
> provides a great deal of visual disimularity to other windows (usefull for
> identification).
>
> I can imagen that in the BeOS days a banner was kind of a big deal, now
> these size graphics are used for subtle background gradients. Just don't
> put text in the graphic, translates badly.
>
> Other windows can be given banners as wel. It'd quickly become "this is a
> generic info window with the banner missing".
>
> I don't really care about the look of info windows though. Just my
> Satoshi's.
> On Feb 3, 2012 12:20 PM, "Matt Madia" <mattmadia@xxxxxxxxx> wrote:
>
>>
>> On Feb 2, 2012 9:29 PM, "Alexander von Gluck" <kallisti5@xxxxxxxxxxx>
>> wrote:
>> >>>> "3D Rendering" it is.  Simple and descriptive.
>> >>>>
>> >>>> http://imagebin.org/196948 [1]
>>
>> > On 02.02.2012 20:16, Ralf Schülke wrote:
>> >> -100 Haiku have  more and more differnt UI .
>> >
>>
>> > Believe me, I like OpenGL way more... however it *is* trademarked,
>>
>> I think Ralf is commenting on the look of the preflet, and not on the
>> trademark aspect.  The other preflets don't have a graphical banner like
>> the OpenGL/Mesa 3D preflet.   If so, I agree -- the banner isn't
>> consistent. Even though the banner has been in the preflet for some time,
>> it should still be removed altogether.
>>
>> --mmadia
>>
>

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