On Sun, Apr 20, 2008 at 6:07 PM, Ralf Schuelke <teammaui@xxxxxx> wrote: > > On 2008-04-21 at 03:01:20 [+0200], Ralf Schuelke <teammaui@xxxxxx> wrote: > > > > On 2008-04-20 at 19:42:26 [+0200], Axel Dörfler <axeld@xxxxxxxxxxxxxxxx> > > wrote: > > > Very well done! > > > Just a few suggestions: > > > * as already proposed, a BMessageRunner in order to temporarily show > > > the second choice would be a very nice addition (it feels a bit strange > > > now, as this game usually works differently) > > So here is my update for better gameplay, big thanks to Michael Pfeiffer, > > he helps me a littel bit understand the BMessageRunner(). > > I hope the code is B_OK and can drop to the haiku tree and add to the image > > :-) i bounty this haiku.inc > > SORRY : > here the source url: > http://tm.kaldience.com/dir/members/stargater/CPP/pairs_v1.0.1.zip > > -- > Ralf Schülke aka Stargater > > I haven't tried this program out yet, but you mentioned that it now includes music. By music I hope you are talking about "royalty free music", or music for which you have permission to republish. Another tip that I use in programs I write is to avoid calling it v1.0 until it's already been kicked around by others ;) I usually jump it to v0.8 or v.9 depending on how close to being finished it really is, and then slowly move it towards one. I'm assuming this is like a kids matching game? Also in case anyone has thought about making a card game, there's a few "open source" SVG playing decks, such as this one that is used in GNOME's default solitaire game. http://david.bellot.free.fr/svg-cards/ -scottmc