[haiku-development] Re: Kernel Development Workflow

  • From: Aditya Kamath <theunrealgeek@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 16 Nov 2017 23:21:36 -0800


On 11/16/2017 09:21 PM, Dale Cieslak (Redacted sender dcieslak for DMARC) wrote:

 It's easier said than done sometimes because the OS isn't perfect by any means, but it's fun to not use a mainstream OS.  That's what attracted me to Haiku (and BeOS) in the first place.
Indeed Dale, that's definitely one of the appeals of Haiku for me as well.

--
Aditya

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