>> I'm looking for a "easy" way of identify what type of file a specific >> entry_ref are. thought BFile could give me that but didn't find it. >> >> I want to make the Media Player "see" different files. If I drop >> files on >> the Media Player I don't want png files etc to be added to the play >> list >> and If I drop a saved play list on the Media Player I want different >> things happen than with mp3 file. >> >> I was thinking of suporting >> - m3u list >> - Zeta play list >> - perhaps our own? don't know how that one would look like.. > > The mime type of a file should provide that information. thanks.. this was the way I found it to work.. any suggestions on how to make it smaller/ not that memory intense? I will move the code to it's own bool VerifyFileType(entry_ref *ref, char *type) function. How do I make char *type that can be more than 1 parameter? I want to send both "audio", "video" and perhaps other super types? But this works nicely :) refsReceivedMessage are a BMessage and can have one file or allot of files. Are hosted in src/apps/mediaplayer/playlist/Playlist.cpp around line 278 entry_ref ref; BFile *file; BNodeInfo *nodeinfo; BMimeType* mimetype, temp; char str[10]; for (int i = 0; refsReceivedMessage->FindRef("refs", i, &ref) == B_OK; i++){ file = new BFile(&ref, B_READ_ONLY); nodeinfo = new BNodeInfo(file); if(nodeinfo->GetType(str) == B_OK){ mimetype = new BMimeType(str); if(mimetype->GetSupertype(&temp) == B_OK){ if(temp == "audio" || temp == "video") AppendToPlaylistRecursive(ref, playlist); } } } > > Regards, > Michael > > -- MVH Fredrik Modéen