2007/6/14, Marcus Overhagen <marcusoverhagen@xxxxxxxx>:
jackburton at BerliOS wrote: > + particle_list[i].timeval = random() & 64; This gives you just a single bit. Is this wanted? > + if((xCoord > 0) && (yCoord > 0) && (xCoord < width) && (yCoord < height)) > + set_pixel(xCoord,yCoord,color); Checks like this one can possibly be speed up by casting the variables to unsigned: if (unsigned(xCoord) < width && unsigned(yCoord) < height) Finally, please look into the http://haiku-os.org/documents/dev/haiku_coding_guidelines have fun Marcus
Thank you Marcus, but I know the haiku coding guidelines well enough. I simply didn't write this code and currently I didn't feel like cleaning it up all to follow our guidelines.