[haiku-development] Re: Disable BView antialiasing

  • From: Fredrik Holmqvist <fredrik.holmqvist@xxxxxxxxx>
  • To: haiku-development@xxxxxxxxxxxxx
  • Date: Thu, 24 Sep 2009 22:47:07 +0200

2009/9/24 Caitlin Shaw <rogueeve@xxxxxxxxxxxxx>:
>
>>>> a fundamental scheme like that is bound to break things.
>>>>
>>>
>>> We could also identify such applications when running them
>>> (runtime_loader stuff) and change the app_server behavior for them (like
>>> activating a "no aa" flag).
>>>
>
> How good of an ability does the runtime_loader actually have to identify an
> "old BeOS app that was written before diagonal lines were anti-aliased?".
> IOW, imagine this scenario; say I'm the author of an app which I've been
> using for a while on Haiku and it works perfectly. One day I take the source
> to my works-great app and recompile it verbatim on Haiku. Is it suddenly
> going to be broken?

I could live with that. There is no such thing as a free lunch, and
when you are compiling on a different platform you should expect some
changes. If it is the first time you build on Haiku I'd imagine you
try to compile, run and test before you start doing a lot of changes.

/Fredrik Holmqvist, TQH

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