Caitlin Shaw <rogueeve@xxxxxxxxxxxxx> wrote: > I'm wondering what kind of support does Haiku offer for > what's commonly called "bit-block-transfer" or "copybits" > (within normal applications, not talking about the Game Kit). > > I've managed to: > > * Implement an off-screen buffer by creating a BBitmap and > associating > it with a BView, then blitting the buffer to the screen by calling > DrawBitmap on the target BView, and, ... > It seems that surely there would be some function which > takes two BViews and copies between Doesn't BView::DrawBitmap(const BBitmap* image, BRect source, BRect destination) let you copy a specific part of your off- screen bitmap into your on-screen view? /Jonas.