[haiku-development] Re: Beta1 release roadmap (again)
- From: "Humdinger" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "humdingerb" for DMARC)
- To: haiku-development <haiku-development@xxxxxxxxxxxxx>
- Date: Tue, 26 Sep 2017 16:48:48 +0200
On 25 September 2017 at 22:09, Niels Sascha Reedijk
I think this is a particular important point. IMO we are thin on
developers right now, and if we want to get R1 out of the door, I
think we need to focus every bit of developer attention to make the R1
magic happen. If it were up to me, I'd say we agree to a release
schedule that targets next year.
* R1 beta 1 for Christmas (release in December).
* R1 beta 2 for Easter (release in March)
* And R1 just in time before summer break.
I'm only the tiniest light on the dev-team tree, so whether or not I
focus my attention doesn't make much of a difference... But if it
actually can be done, and the real devs did focus on R1/Beta and that
made a significant difference, I'm all for it!
If so, I also wonder if we should skip the next GCI and GSoC. I does
bind a lot of developer time, esp. of the relatively few that are
otherwise more active in Haiku work. I have to admit, the results of
the past GSoC left me a bit unimpressed and our devs' time might be
better spend on getting a release out for now.
Did you know:
If half the Haiku supporters at http://www.goodsearch.com
made 10 searches a day, we could have a fulltime developer.
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