>> Is anyone else currently looking in this direction? > > Actually most of the work needed to implement a BFS FUSE module (for Linux) > was done as part of the Haiku Code Drive. See this commit: > > http://lists.berlios.de/pipermail/haiku-commits/2009-July/017726.html > Building bfs_fuse from the trunk works on supported build platforms, and that of course leaves aside Windows. I'm, uh, sort of trying to pave a porting path from Windows to Haiku lately. I'm reluctant to make vaporous statements, but Windows has pretty reasonable 3D driver support these days even if OpenGL > v1 is still mostly folklore. It's also a decent small project and might be useful for drive utilities. I've had a brief look at the fuse container in bfs_shell and the code is in better shape. It might be possible to patch and build a Windows fuse driver, but there's a lot more source to read yet. I think it is all MIT licenced and license-compatible... > Any reason your email headers say Vincent but your signature is David? > > Just so we know what to call you... I'm going to use Vincent here. I share a first and last name with a noted defense strategist at White Sands Missile Range, I'm unhappy about some of the frightening situations that ambiguity has caused. I've also met many more girls from home who've grown up into strippers than I need recently, apparently because anybody can google a funny name. Basically, call me "tired of ill-intentioned strangers and being a little proactive". ~Vincent