64bit and up and 4K display and up are the future, and the responsive and simple design. 2014-09-09 18:31 GMT+02:00 Stephan Aßmus <superstippi@xxxxxx>: > Am 09.09.2014 18:22, schrieb Julian Harnath: >> >> Stephan AÃ mus <superstippi@xxxxxx> schrieb: >>> >>> I think that if a video editing app is starting to page data >>> in 32-Bit, it probably has room for improvement. >> >> >> Don't forget though that video resolutions are always increasing - and >> with them the data amounts. Having large amounts of RAM available is >> good when your video editor supports things like automatically >> prerendering parts of the video (composited from multiple tracks, >> including filters, etc) in the background to RAM. 4 GB is quickly >> exhausted then when dealing with large resolutions... >> But yeah, currently there's no software on Haiku in shape to do that. > > > I don't necessarily agree. How many 4K frames, possibly on multiple tracks > can you pre-render in RAM? It will always be only small portions of the time > line. And if you double the amount of physical RAM, you can still only play > a slightly larger portion of the timeline. If you want the software to play > smoothly more often than not, you need to pre-render to disk. There was > video editing software long before 64-Bit computing, and it had smooth 4K > playback (using caching on disk arrays). > > I think scientific apps operating on really large data sets are something > different. But I agree with the general argument for 64 Bit anyway, it has > lots of other benefits. > > Best regards, > -Stephan >