> Nice work on the refactoring there, and the Media preflet in general! Thanks :) > If your interested to replace the icons with vector versions, I think > data/artwork/icons should have them all. You can just open them up in > Icon-O-Matic and export as HVIF RDef to put them in the Media preflet's > resources. Then you can load the raw resource buffer and pass that to > BIconUtils to instantiate a vector icon and render it into a bitmap (change > the constructor to use B_RGBA32 color space). Possibly even > BTranslationUtils::GetBitmap() works, since we have an HVIF translator. That > could degrade startup time a little, though, so beware. I was thinking that might be nice, currently the preflet's icon outshines the ones used in the preflet itself. Thanks also for the implementation hints :) --Alex