Author: phoudoin Date: 2010-09-22 10:21:42 +0200 (Wed, 22 Sep 2010) New Revision: 38782 Changeset: http://dev.haiku-os.org/changeset/38782 Modified: haiku/trunk/src/apps/debugger/Debugger.cpp haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h Log: Style cleanup, no functional changes. Modified: haiku/trunk/src/apps/debugger/Debugger.cpp =================================================================== --- haiku/trunk/src/apps/debugger/Debugger.cpp 2010-09-22 05:55:15 UTC (rev 38781) +++ haiku/trunk/src/apps/debugger/Debugger.cpp 2010-09-22 08:21:42 UTC (rev 38782) @@ -165,37 +165,39 @@ } -// #pragma mark - +// #pragma mark - Debugger application class + class Debugger : public BApplication, private TeamDebugger::Listener { public: - Debugger(); - ~Debugger(); + Debugger(); + ~Debugger(); - status_t Init(); - virtual void MessageReceived(BMessage* message); - virtual void ReadyToRun(); - virtual void ArgvReceived(int32 argc, char** argv); + status_t Init(); + virtual void MessageReceived(BMessage* message); + virtual void ReadyToRun(); + virtual void ArgvReceived(int32 argc, char** argv); private: - typedef BObjectList<TeamDebugger> TeamDebuggerList; + typedef BObjectList<TeamDebugger> TeamDebuggerList; private: // TeamDebugger::Listener - virtual void TeamDebuggerStarted(TeamDebugger* debugger); - virtual void TeamDebuggerQuit(TeamDebugger* debugger); + virtual void TeamDebuggerStarted(TeamDebugger* debugger); + virtual void TeamDebuggerQuit(TeamDebugger* debugger); - virtual bool QuitRequested(); - virtual void Quit(); + virtual bool QuitRequested(); + virtual void Quit(); - TeamDebugger* _FindTeamDebugger(team_id teamID) const; - TeamDebugger* _StartTeamDebugger(team_id teamID, - thread_id threadID = -1, bool stopInMain = false); + TeamDebugger* _FindTeamDebugger(team_id teamID) const; + TeamDebugger* _StartTeamDebugger(team_id teamID, + thread_id threadID = -1, + bool stopInMain = false); private: - SettingsManager fSettingsManager; - TeamDebuggerList fTeamDebuggers; - int32 fRunningTeamDebuggers; - TeamsWindow* fTeamsWindow; + SettingsManager fSettingsManager; + TeamDebuggerList fTeamDebuggers; + int32 fRunningTeamDebuggers; + TeamsWindow* fTeamsWindow; }; @@ -239,7 +241,7 @@ if (fTeamsWindow) fTeamsWindow->Activate(true); else { - fTeamsWindow = new TeamsWindow(); + fTeamsWindow = new(std::nothrow) TeamsWindow(&fSettingsManager); fTeamsWindow->Show(); } break; @@ -399,9 +401,6 @@ void Debugger::Quit() { - printf("Debugger::Quit(): fRunningTeamDebuggers = %ld, fTeamsWindow = %p\n", - fRunningTeamDebuggers, fTeamsWindow); - // don't quit before all team debuggers have been quit if (fRunningTeamDebuggers <= 0 && fTeamsWindow == NULL) BApplication::Quit(); Modified: haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp =================================================================== --- haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp 2010-09-22 05:55:15 UTC (rev 38781) +++ haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp 2010-09-22 08:21:42 UTC (rev 38782) @@ -20,8 +20,9 @@ #include "TeamsListView.h" -TeamListItem::TeamListItem(team_info & info) - : BStringItem("", false), +TeamListItem::TeamListItem(team_info& info) + : + BStringItem("", false), fIcon(NULL) { _SetTo(info); @@ -29,7 +30,8 @@ TeamListItem::TeamListItem(team_id team) - : BStringItem("", false), + : + BStringItem("", false), fIcon(NULL) { team_info info; @@ -45,7 +47,7 @@ void -TeamListItem::DrawItem(BView *owner, BRect frame, bool complete) +TeamListItem::DrawItem(BView* owner, BRect frame, bool complete) { BRect rect = frame; @@ -87,7 +89,7 @@ void -TeamListItem::Update(BView *owner, const BFont *font) +TeamListItem::Update(BView* owner, const BFont* font) { BStringItem::Update(owner, font); @@ -106,10 +108,10 @@ int TeamListItem::Compare(const void* a, const void* b) { - const BListItem *itemA = *static_cast<const BListItem * const *>(a); - const BListItem *itemB = *static_cast<const BListItem * const *>(b); - const TeamListItem *teamItemA = dynamic_cast<const TeamListItem *>(itemA); - const TeamListItem *teamItemB = dynamic_cast<const TeamListItem *>(itemB); + const BListItem*itemA = *static_cast<const BListItem* const *>(a); + const BListItem*itemB = *static_cast<const BListItem* const *>(b); + const TeamListItem*teamItemA = dynamic_cast<const TeamListItem*>(itemA); + const TeamListItem*teamItemB = dynamic_cast<const TeamListItem*>(itemB); if (teamItemA != NULL && teamItemB != NULL) { return teamItemA->fTeamInfo.team - teamItemB->fTeamInfo.team; @@ -120,7 +122,7 @@ status_t -TeamListItem::_SetTo(team_info & info) +TeamListItem::_SetTo(team_info& info) { BPath systemPath; team_info teamInfo = fTeamInfo = info; @@ -174,7 +176,8 @@ TeamsListView::TeamsListView(BRect frame, const char* name) - : BListView(frame, name, B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL), + : + BListView(frame, name, B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL), fUpdateRunner(NULL) { team_info tmi; @@ -250,7 +253,7 @@ if (message->FindInt32("be:team", &team) != B_OK) break; - TeamListItem *item = FindItem(team); + TeamListItem* item = FindItem(team); if (item != NULL) { RemoveItem(item); delete item; @@ -264,7 +267,7 @@ } -TeamListItem * +TeamListItem* TeamsListView::FindItem(team_id teamId) { for (int32 i = CountItems(); i-- > 0;) { @@ -287,7 +290,7 @@ team_info tmi; while (get_next_team_info(&tmi_cookie, &tmi) == B_OK) { - TeamListItem * item = new TeamListItem(tmi); + TeamListItem* item = new TeamListItem(tmi); if (tmi.team == B_SYSTEM_TEAM || tmi.team == fThisTeam) { @@ -307,34 +310,34 @@ { int32 tmi_cookie = 0; team_info tmi; - TeamListItem *item; + TeamListItem* item; int32 index = 0; - // NOTA: assuming get_next_team_info() returns team ordered by team ID... + // NOTA: assuming get_next_team_info() returns teams ordered by team ID... while (get_next_team_info(&tmi_cookie, &tmi) == B_OK) { - item = (TeamListItem *) ItemAt(index); + item = (TeamListItem*) ItemAt(index); while (item && tmi.team > item->TeamID()) { RemoveItem(item); delete item; - item = (TeamListItem *) ItemAt(index); + item = (TeamListItem*) ItemAt(index); } if (!item || tmi.team != item->TeamID()) { // Team not found in known teams list: insert an new item - TeamListItem * item = new TeamListItem(tmi); + TeamListItem* newItem = new TeamListItem(tmi); if (!item) index++; // No item with team id bigger found: insert at list end - AddItem(item, index); + AddItem(newItem, index); } index++; // Move list sync head. } // Remove tail list items, if we don't walk list thru the end - while ((item = (TeamListItem *) ItemAt(index)) != NULL) { + while ((item = (TeamListItem*) ItemAt(index)) != NULL) { RemoveItem(item); delete item; - item = (TeamListItem *) ItemAt(++index); + item = (TeamListItem*) ItemAt(++index); } } Modified: haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h =================================================================== --- haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h 2010-09-22 05:55:15 UTC (rev 38781) +++ haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h 2010-09-22 08:21:42 UTC (rev 38782) @@ -16,50 +16,49 @@ class TeamListItem : public BStringItem { public: - TeamListItem(team_info & teamInfo); - TeamListItem(team_id teamId); + TeamListItem(team_info & teamInfo); + TeamListItem(team_id teamId); + virtual ~TeamListItem(); - virtual ~TeamListItem(); - public: - virtual void DrawItem(BView *owner, BRect itemRect, - bool drawEverything = false); - virtual void Update(BView *owner, const BFont *font); + virtual void DrawItem(BView *owner, BRect itemRect, + bool drawEverything = false); + virtual void Update(BView *owner, const BFont *font); - team_id TeamID() { return fTeamInfo.team; }; + team_id TeamID() { return fTeamInfo.team; }; - static int Compare(const void* a, const void* b); + static int Compare(const void* a, const void* b); private: - status_t _SetTo(team_info & info); + status_t _SetTo(team_info & info); private: - team_info fTeamInfo; - BBitmap * fIcon; - float fBaselineOffset; + team_info fTeamInfo; + BBitmap * fIcon; + float fBaselineOffset; }; class TeamsListView : public BListView { public: - TeamsListView(BRect frame, const char* name); - virtual ~TeamsListView(); + TeamsListView(BRect frame, const char* name); + virtual ~TeamsListView(); - TeamListItem* FindItem(team_id teamId); + TeamListItem* FindItem(team_id teamId); protected: - virtual void AttachedToWindow(); - virtual void DetachedFromWindow(); + virtual void AttachedToWindow(); + virtual void DetachedFromWindow(); - virtual void MessageReceived(BMessage* message); + virtual void MessageReceived(BMessage* message); private: - void _InitList(); - void _UpdateList(); + void _InitList(); + void _UpdateList(); private: - BMessageRunner* fUpdateRunner; - team_id fThisTeam; + BMessageRunner* fUpdateRunner; + team_id fThisTeam; }; static const uint32 kMsgUpdateTeamsList = 'uptl'; Modified: haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp =================================================================== --- haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp 2010-09-22 05:55:15 UTC (rev 38781) +++ haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp 2010-09-22 08:21:42 UTC (rev 38782) @@ -3,6 +3,7 @@ * Distributed under the terms of the MIT License. */ +#include <new> #include <stdio.h> #include <string.h> @@ -16,13 +17,16 @@ #include <Path.h> #include "MessageCodes.h" +#include "SettingsManager.h" #include "TeamsWindow.h" #include "TeamsListView.h" -TeamsWindow::TeamsWindow() - : BWindow(BRect(100, 100, 500, 250), "Teams", B_DOCUMENT_WINDOW, - B_ASYNCHRONOUS_CONTROLS) +TeamsWindow::TeamsWindow(SettingsManager* settingsManager) + : + BWindow(BRect(100, 100, 500, 250), "Teams", B_DOCUMENT_WINDOW, + B_ASYNCHRONOUS_CONTROLS), + fSettingsManager(settingsManager) { BMessage settings; _LoadSettings(settings); Modified: haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h =================================================================== --- haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h 2010-09-22 05:55:15 UTC (rev 38781) +++ haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h 2010-09-22 08:21:42 UTC (rev 38782) @@ -11,24 +11,26 @@ class BListView; class BFile; class BMessage; +class SettingsManager; class TeamsWindow : public BWindow { public: - TeamsWindow(); - virtual ~TeamsWindow(); + TeamsWindow(SettingsManager* settingsManager); + virtual ~TeamsWindow(); - virtual void MessageReceived(BMessage* message); - virtual bool QuitRequested(); + virtual void MessageReceived(BMessage* message); + virtual bool QuitRequested(); private: - status_t _OpenSettings(BFile& file, uint32 mode); - status_t _LoadSettings(BMessage& settings); - status_t _SaveSettings(); + status_t _OpenSettings(BFile& file, uint32 mode); + status_t _LoadSettings(BMessage& settings); + status_t _SaveSettings(); private: - BListView* fTeamsListView; + BListView* fTeamsListView; + SettingsManager* fSettingsManager; };