[haiku-commits] r38782 - in haiku/trunk/src/apps/debugger: . user_interface/gui/teams_window

  • From: philippe.houdoin@xxxxxxxxx
  • To: haiku-commits@xxxxxxxxxxxxx
  • Date: Wed, 22 Sep 2010 10:21:42 +0200 (CEST)

Author: phoudoin
Date: 2010-09-22 10:21:42 +0200 (Wed, 22 Sep 2010)
New Revision: 38782
Changeset: http://dev.haiku-os.org/changeset/38782

Modified:
   haiku/trunk/src/apps/debugger/Debugger.cpp
   
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp
   haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h
   haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp
   haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h
Log:
Style cleanup, no functional changes.


Modified: haiku/trunk/src/apps/debugger/Debugger.cpp
===================================================================
--- haiku/trunk/src/apps/debugger/Debugger.cpp  2010-09-22 05:55:15 UTC (rev 
38781)
+++ haiku/trunk/src/apps/debugger/Debugger.cpp  2010-09-22 08:21:42 UTC (rev 
38782)
@@ -165,37 +165,39 @@
 }
 
 
-// #pragma mark -
+// #pragma mark - Debugger application class
 
+
 class Debugger : public BApplication, private TeamDebugger::Listener {
 public:
-                                               Debugger();
-                                               ~Debugger();
+                                                               Debugger();
+                                                               ~Debugger();
 
-                       status_t        Init();
-       virtual void            MessageReceived(BMessage* message);
-       virtual void            ReadyToRun();
-       virtual void            ArgvReceived(int32 argc, char** argv);
+                       status_t                        Init();
+       virtual void                            MessageReceived(BMessage* 
message);
+       virtual void                            ReadyToRun();
+       virtual void                            ArgvReceived(int32 argc, char** 
argv);
 
 private:
-       typedef BObjectList<TeamDebugger>       TeamDebuggerList;
+                       typedef BObjectList<TeamDebugger>       
TeamDebuggerList;
 
 private:
        // TeamDebugger::Listener
-       virtual void            TeamDebuggerStarted(TeamDebugger* debugger);
-       virtual void            TeamDebuggerQuit(TeamDebugger* debugger);
+       virtual void                            
TeamDebuggerStarted(TeamDebugger* debugger);
+       virtual void                            TeamDebuggerQuit(TeamDebugger* 
debugger);
 
-       virtual bool            QuitRequested();
-       virtual void            Quit();
+       virtual bool                            QuitRequested();
+       virtual void                            Quit();
 
-               TeamDebugger*   _FindTeamDebugger(team_id teamID) const;
-               TeamDebugger*   _StartTeamDebugger(team_id teamID,
-                                                       thread_id threadID = 
-1, bool stopInMain = false);
+                       TeamDebugger*           _FindTeamDebugger(team_id 
teamID) const;
+                       TeamDebugger*           _StartTeamDebugger(team_id 
teamID,
+                                                                       
thread_id threadID = -1,
+                                                                       bool 
stopInMain = false);
 private:
-       SettingsManager         fSettingsManager;
-       TeamDebuggerList        fTeamDebuggers;
-       int32                           fRunningTeamDebuggers;
-       TeamsWindow*            fTeamsWindow;
+                       SettingsManager         fSettingsManager;
+                       TeamDebuggerList        fTeamDebuggers;
+                       int32                           fRunningTeamDebuggers;
+                       TeamsWindow*            fTeamsWindow;
 };
 
 
@@ -239,7 +241,7 @@
             if (fTeamsWindow)
                        fTeamsWindow->Activate(true);
             else {
-                   fTeamsWindow = new TeamsWindow();
+                   fTeamsWindow = new(std::nothrow) 
TeamsWindow(&fSettingsManager);
                        fTeamsWindow->Show();
                }
                        break;
@@ -399,9 +401,6 @@
 void
 Debugger::Quit()
 {
-       printf("Debugger::Quit(): fRunningTeamDebuggers = %ld, fTeamsWindow = 
%p\n",
-               fRunningTeamDebuggers, fTeamsWindow);
-
        // don't quit before all team debuggers have been quit
        if (fRunningTeamDebuggers <= 0 && fTeamsWindow == NULL)
                BApplication::Quit();

Modified: 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp
===================================================================
--- 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp 
    2010-09-22 05:55:15 UTC (rev 38781)
+++ 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.cpp 
    2010-09-22 08:21:42 UTC (rev 38782)
@@ -20,8 +20,9 @@
 #include "TeamsListView.h"
 
 
-TeamListItem::TeamListItem(team_info & info)
-       : BStringItem("", false),
+TeamListItem::TeamListItem(team_info& info)
+       :
+       BStringItem("", false),
        fIcon(NULL)
 {
        _SetTo(info);
@@ -29,7 +30,8 @@
 
 
 TeamListItem::TeamListItem(team_id team)
-       : BStringItem("", false),
+       :
+       BStringItem("", false),
        fIcon(NULL)
 {
        team_info info;
@@ -45,7 +47,7 @@
 
 
 void
-TeamListItem::DrawItem(BView *owner, BRect frame, bool complete)
+TeamListItem::DrawItem(BView* owner, BRect frame, bool complete)
 {
        BRect rect = frame;
 
@@ -87,7 +89,7 @@
 
 
 void
-TeamListItem::Update(BView *owner, const BFont *font)
+TeamListItem::Update(BView* owner, const BFont* font)
 {
                BStringItem::Update(owner, font);
 
@@ -106,10 +108,10 @@
 int
 TeamListItem::Compare(const void* a, const void* b)
 {
-       const BListItem *itemA = *static_cast<const BListItem * const *>(a);
-       const BListItem *itemB = *static_cast<const BListItem * const *>(b);
-       const TeamListItem *teamItemA = dynamic_cast<const TeamListItem 
*>(itemA);
-       const TeamListItem *teamItemB = dynamic_cast<const TeamListItem 
*>(itemB);
+       const BListItem*itemA = *static_cast<const BListItem* const *>(a);
+       const BListItem*itemB = *static_cast<const BListItem* const *>(b);
+       const TeamListItem*teamItemA = dynamic_cast<const TeamListItem*>(itemA);
+       const TeamListItem*teamItemB = dynamic_cast<const TeamListItem*>(itemB);
 
        if (teamItemA != NULL && teamItemB != NULL) {
                return teamItemA->fTeamInfo.team - teamItemB->fTeamInfo.team;
@@ -120,7 +122,7 @@
 
 
 status_t
-TeamListItem::_SetTo(team_info & info)
+TeamListItem::_SetTo(team_info& info)
 {
        BPath systemPath;
        team_info teamInfo = fTeamInfo = info;
@@ -174,7 +176,8 @@
 
 
 TeamsListView::TeamsListView(BRect frame, const char* name)
-       : BListView(frame, name, B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL),
+       :
+       BListView(frame, name, B_SINGLE_SELECTION_LIST, B_FOLLOW_ALL),
        fUpdateRunner(NULL)
 {
        team_info tmi;
@@ -250,7 +253,7 @@
                        if (message->FindInt32("be:team", &team) != B_OK)
                                break;
 
-                       TeamListItem *item = FindItem(team);
+                       TeamListItem* item = FindItem(team);
                        if (item != NULL) {
                                RemoveItem(item);
                                delete item;
@@ -264,7 +267,7 @@
 }
 
 
-TeamListItem *
+TeamListItem*
 TeamsListView::FindItem(team_id teamId)
 {
        for (int32 i = CountItems(); i-- > 0;) {
@@ -287,7 +290,7 @@
        team_info tmi;
 
        while (get_next_team_info(&tmi_cookie, &tmi) == B_OK) {
-               TeamListItem * item = new TeamListItem(tmi);
+               TeamListItem* item = new TeamListItem(tmi);
 
                if (tmi.team == B_SYSTEM_TEAM ||
                        tmi.team == fThisTeam) {
@@ -307,34 +310,34 @@
 {
        int32 tmi_cookie = 0;
        team_info tmi;
-       TeamListItem *item;
+       TeamListItem* item;
        int32 index = 0;
 
-       // NOTA: assuming get_next_team_info() returns team ordered by team 
ID...
+       // NOTA: assuming get_next_team_info() returns teams ordered by team 
ID...
        while (get_next_team_info(&tmi_cookie, &tmi) == B_OK) {
 
-               item = (TeamListItem *) ItemAt(index);
+               item = (TeamListItem*) ItemAt(index);
                while (item && tmi.team > item->TeamID()) {
                                RemoveItem(item);
                                delete item;
-                               item = (TeamListItem *) ItemAt(index);
+                               item = (TeamListItem*) ItemAt(index);
                }
 
                if (!item || tmi.team != item->TeamID()) {
                        // Team not found in known teams list: insert an new 
item
-                       TeamListItem * item = new TeamListItem(tmi);
+                       TeamListItem* newItem = new TeamListItem(tmi);
                        if (!item)
                                index++;        // No item with team id bigger 
found: insert at list end
 
-                       AddItem(item, index);
+                       AddItem(newItem, index);
                }
                index++;        // Move list sync head.
        }
 
        // Remove tail list items, if we don't walk list thru the end
-       while ((item = (TeamListItem *) ItemAt(index)) != NULL) {
+       while ((item = (TeamListItem*) ItemAt(index)) != NULL) {
                RemoveItem(item);
                delete item;
-               item = (TeamListItem *) ItemAt(++index);
+               item = (TeamListItem*) ItemAt(++index);
        }
 }

Modified: 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h
===================================================================
--- 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h   
    2010-09-22 05:55:15 UTC (rev 38781)
+++ 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsListView.h   
    2010-09-22 08:21:42 UTC (rev 38782)
@@ -16,50 +16,49 @@
 
 class TeamListItem : public BStringItem {
 public:
-                                       TeamListItem(team_info & teamInfo);
-                                       TeamListItem(team_id teamId);
+                                                               
TeamListItem(team_info & teamInfo);
+                                                               
TeamListItem(team_id teamId);
+       virtual                                         ~TeamListItem();
 
-       virtual                 ~TeamListItem();
-
 public:
-       virtual void    DrawItem(BView *owner, BRect itemRect,
-                                       bool drawEverything = false);
-       virtual void    Update(BView *owner, const BFont *font);
+       virtual void                            DrawItem(BView *owner, BRect 
itemRect,
+                                                                       bool 
drawEverything = false);
+       virtual void                            Update(BView *owner, const 
BFont *font);
 
-                       team_id TeamID()  { return fTeamInfo.team; };
+                       team_id                         TeamID()  { return 
fTeamInfo.team; };
 
-       static  int     Compare(const void* a, const void* b);
+       static  int                             Compare(const void* a, const 
void* b);
 
 private:
-               status_t        _SetTo(team_info & info);
+                       status_t                        _SetTo(team_info & 
info);
 
 private:
-               team_info       fTeamInfo;
-               BBitmap *       fIcon;
-               float           fBaselineOffset;
+                       team_info                       fTeamInfo;
+                       BBitmap *                       fIcon;
+                       float                           fBaselineOffset;
 };
 
 
 class TeamsListView : public BListView {
 public:
-                                       TeamsListView(BRect frame, const char* 
name);
-       virtual                 ~TeamsListView();
+                                                               
TeamsListView(BRect frame, const char* name);
+       virtual                                         ~TeamsListView();
 
-       TeamListItem*   FindItem(team_id teamId);
+                       TeamListItem*           FindItem(team_id teamId);
 
 protected:
-       virtual void    AttachedToWindow();
-       virtual void    DetachedFromWindow();
+       virtual void                            AttachedToWindow();
+       virtual void                            DetachedFromWindow();
 
-       virtual void    MessageReceived(BMessage* message);
+       virtual void                            MessageReceived(BMessage* 
message);
 
 private:
-                       void    _InitList();
-                       void    _UpdateList();
+                       void                            _InitList();
+                       void                            _UpdateList();
 
 private:
-       BMessageRunner* fUpdateRunner;
-       team_id                 fThisTeam;
+                       BMessageRunner*         fUpdateRunner;
+                       team_id                         fThisTeam;
 };
 
 static const uint32 kMsgUpdateTeamsList = 'uptl';

Modified: 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp
===================================================================
--- 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp   
    2010-09-22 05:55:15 UTC (rev 38781)
+++ 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.cpp   
    2010-09-22 08:21:42 UTC (rev 38782)
@@ -3,6 +3,7 @@
  * Distributed under the terms of the MIT License.
  */
 
+#include <new>
 
 #include <stdio.h>
 #include <string.h>
@@ -16,13 +17,16 @@
 #include <Path.h>
 
 #include "MessageCodes.h"
+#include "SettingsManager.h"
 #include "TeamsWindow.h"
 #include "TeamsListView.h"
 
 
-TeamsWindow::TeamsWindow()
-       : BWindow(BRect(100, 100, 500, 250), "Teams", B_DOCUMENT_WINDOW,
-               B_ASYNCHRONOUS_CONTROLS)
+TeamsWindow::TeamsWindow(SettingsManager* settingsManager)
+       :
+       BWindow(BRect(100, 100, 500, 250), "Teams", B_DOCUMENT_WINDOW,
+               B_ASYNCHRONOUS_CONTROLS),
+       fSettingsManager(settingsManager)
 {
        BMessage settings;
        _LoadSettings(settings);

Modified: 
haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h
===================================================================
--- haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h 
2010-09-22 05:55:15 UTC (rev 38781)
+++ haiku/trunk/src/apps/debugger/user_interface/gui/teams_window/TeamsWindow.h 
2010-09-22 08:21:42 UTC (rev 38782)
@@ -11,24 +11,26 @@
 class BListView;
 class BFile;
 class BMessage;
+class SettingsManager;
 
 
 class TeamsWindow : public BWindow {
 public:
-                                       TeamsWindow();
-       virtual                 ~TeamsWindow();
+                                                               
TeamsWindow(SettingsManager* settingsManager);
+       virtual                                         ~TeamsWindow();
 
-       virtual void    MessageReceived(BMessage* message);
-       virtual bool    QuitRequested();
+       virtual void                            MessageReceived(BMessage* 
message);
+       virtual bool                            QuitRequested();
 
 private:
 
-       status_t                _OpenSettings(BFile& file, uint32 mode);
-       status_t                _LoadSettings(BMessage& settings);
-       status_t                _SaveSettings();
+                       status_t                        _OpenSettings(BFile& 
file, uint32 mode);
+                       status_t                        _LoadSettings(BMessage& 
settings);
+                       status_t                        _SaveSettings();
 
 private:
-       BListView*              fTeamsListView;
+                       BListView*                      fTeamsListView;
+                       SettingsManager*        fSettingsManager;
 
 };
 


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