#9685: OpenGL apps crashes -----------------------------+--------------------------------------------- Reporter: Giova84 | Owner: kallisti5 Type: bug | Status: closed Priority: high | Milestone: R1/beta1 Component: Kits/OpenGL | Version: R1/Development Kit | Keywords: opengl applications crash error Resolution: fixed | Blocking: Blocked By: | Platform: x86 Has a Patch: 0 | -----------------------------+--------------------------------------------- Comment (by Giova84): Replying to [comment:28 phoudoin]: > Well, as it doesn't seems to be due to OpenGL kit but to what is done (or not done yet) in Haiku/BeOS port of Quake 2's Sys_MakeCodeWriteable() function. > > On other ports, it's calling mprotect() AFAICT. > Could you give us from where did you get the Quake2 port crashing here, so one try to follow the lead to the port source code? > Thanks. Quake II is available here: http://haikuware.com/directory/view- details/games/3d/quakeii And until 2 months ago i was able to properly start Quake II on Haiku, so this issue could be related to a recent change in some place of Haiku. -- Ticket URL: <http://dev.haiku-os.org/ticket/9685#comment:30> Haiku <http://dev.haiku-os.org> Haiku - the operating system.