#7647: [usb_hid] Joystick axes not working fully for several controllers -----------------------------------+------------------------------ Reporter: umccullough | Owner: mmlr Type: bug | Status: new Priority: normal | Milestone: R1 Component: Drivers/USB | Version: R1/Development Keywords: usb_hid joystick axis | Blocked By: Blocking: | Has a Patch: 0 Platform: All | -----------------------------------+------------------------------ I have tested 3 USB game devices on my haiku test machine using gcc4 r41943 and the "stickit" app. mmlr asked me to attach the usb_hid descriptors for all of them to a single ticket. The first one is a Logitech Wingman Cordless gamepad with dual analog sticks, 11 buttons, a throttle slider, and a DPad. It also has rumble support. On Windows 7, the default mode for this gamepad shows the DPad as a hat, with the right-side analog stick being the X/Y axis. The lack of hat support in haiku still means this doesn't show up. If i switch modes, however, the DPad becomes the (non-analog) X/Y axis in Haiku. Everything else seems to work fine. The second is a Gravis XTerminator Force gamepad: This one has a single analog force-feedback floating DPad. WIthout the force-feedback "spring", it's dificult to center the DPad, but Windows 7 suffers the same issue, unless I install a custom driver (or a game has built-in support for this feature). It also has 10 buttons (which all work), and two analog "flippers" or "rudders" which form a single axis on Windows 7 (each flipper moves the axis a different direction from center). The other problem I have with this gamepad on Haiku is that the DPad movement doesn't do much - it just moves a little bit in each direction. This gamepad has a "Precision" button which is supposed to reduce the distance of the DPad movement, but it seems regardless of the state of this mode, it only moves a little bit (as if the Precision mode is always enabled). The third controller is a Great Planes "RealFlight" R/C Flight Simulator controller - also known as an "Interlink Plus" controller: This looks like an R/C plane controller with two analog sticks, and an analog knob and several toggles/buttons. AFAICT, all 5 of the buttons work in Haiku, as do all of the axes on the controller. The only real issue with this controller is that an additional axis shows up on Haiku's stickit which doesn't show up in Windows 7. I can't figure out what this is for, as nothing makes it move (it's just stuck in the far left position on the slider). -- Ticket URL: <http://dev.haiku-os.org/ticket/7647> Haiku <http://dev.haiku-os.org> Haiku - the operating system.