[haiku-bugs] [Haiku] #7624: Order of Drawing Menu.

  • From: "cipri" <trac@xxxxxxxxxxxx>
  • Date: Tue, 31 May 2011 14:52:44 -0000

#7624: Order of Drawing Menu.
--------------------------------+-------------------------
 Reporter:  cipri               |        Owner:  axeld
     Type:  enhancement         |       Status:  new
 Priority:  normal              |    Milestone:  R1
Component:  Kits/Interface Kit  |      Version:  R1/alpha2
 Keywords:                      |   Blocked By:
 Blocking:                      |  Has a Patch:  0
 Platform:  All                 |
--------------------------------+-------------------------
 If a Menubar is above a BGLView then opening a menu and moving to the next
 menu has a bad visible effect (because of redrawing the bglview which
 takes time).
 To see better what i mean, thake that programm from haikuware
 http://haikuware.com/directory/view-details/games/3d/puri-master-of-chess
 and now open a menu let's say "Engine" then move to the right to "Tools".

 I think that problem could be solved, if "menubar" would be drawn first
 (because it doesnt overlap anything else) and then the menuitem.
 Because in the current siutation if you move from one menu to another, the
 menuitem are drawn, they overlap the bglview this causes the bglview to
 redraw and this takes time and just after that the menubar redraws.
 (i just guess, since i didnt look at the sourcecode)

-- 
Ticket URL: <http://dev.haiku-os.org/ticket/7624>
Haiku <http://dev.haiku-os.org>
Haiku - the operating system.

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  • » [haiku-bugs] [Haiku] #7624: Order of Drawing Menu. - cipri