#13195: Investigate using client-side instead of server-side drawing
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Reporter: waddlesplash | Owner: axeld
Type: enhancement | Status: new
Priority: low | Milestone: Unscheduled
Component: Servers/app_server | Version: R1/Development
Resolution: | Keywords:
Blocked By: | Blocking:
Has a Patch: 0 | Platform: All
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Comment (by waddlesplash):
Well, in the future, the app_server will probably be compositing instead
of having a single draw buffer, so having two draw buffers in shared
memory that are also accessed by the app_server would be how that worked.
Then offscreen views don't require a connection to anywhere.
And all bitmap buffers are held by app_server at present, no? So doesn't
it run into the same memory space problem on 32-bit?
I suppose most of this stuff can be more easily investigated once
app_server is already compositing.
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Ticket URL: <https://dev.haiku-os.org/ticket/13195#comment:2>
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