[haiku-appserver] Re: input issues

  • From: "Axel Dörfler" <axeld@xxxxxxxxxxxxxxxx>
  • To: haiku-appserver@xxxxxxxxxxxxx
  • Date: Fri, 22 Apr 2005 16:59:48 +0200 CEST

Jérôme Duval <korli@xxxxxxxx> wrote:
> Selon Axel Dörfler <axeld@xxxxxxxxxxxxxxxx>:
> > "Rudolf" <drivers.be-hold@xxxxxxxxxxxx> wrote:
> > > If you could get into a situation where a user moves the cursor
> > > (quickly) to a spot onscreen, and press a button there, while the 
> > > app
> > > that should respond to that press still thinks the cursor is in 
> > > an
> > > 'old' position, you are in trouble...
> > [...]
> > > Anyway: if the error situation I am describing is not possible
> > > because
> > > of some reason I don't yet see, disregard this message please :-)
> > This cannot happen as the time of the movement and the click are
> > considered.
> I'm wondering what you mean exactly. But an app should receive all 
> events
> serially, the mouse move then the mouse press.
> And in fact, if the app takes too much time to handle the click, the 
> mouse
> cursor can already be somewhere else than where it was clicked. 
> That's an
> accepted behavior which i think we can't do anything about it.

Yes, that's exactly what will happen, and that's how it should be - 
when you click on your mouse, it will always be stored as a click at 
the current cursor position, and will be delivered to the application 
as such - cursor and clicks are always synchronized, and that's what I 


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